The short game

The short game can be a constant challenge for amateur and professional golfers. Even the pros can lose concentration or miss the opportunity to play well on the green throughout their season. The short game is a big part of every golfer’s repertoire and requires both the correct club selection, ongoing practice and correction.

The ball should be close to the ground in order to make a more predictable shot initially. The player must look at what is around them including the slope and bumps on the green to increase the likelihood of a better trajectory that will hit the target. Raised greens require a shot selection compared to a green that is below you. Looking at everything between the ball and the hole will result in a better decision about the need to fly the ball or hit a bump and run shot.

The selection of clubs is vital and depends on the initial observation of the green. A low lofted club is suitable for bump and run types of shots and a low pitch shot is to be used for longer clubs.

Hitting the ball in the air is part of the short game but should be used sparingly. A gap or sand wedge is suitable for more loft but can result in more variation. The trajectory could go astray if not considered correctly.

The chip shot spends a minimal amount of time in the air and has a maximum roll. The pitch shot has a maximum time in the air and a minimal roll. The type of course and weather conditions will lead the players understanding of the shot selection. For example, more green would usually require a less lofted club and a chip may be required. The pitch shot should only be selected when necessary, as it is more difficult to play.

Considering the surroundings and correct clubs for each shot will result in consistent improvements. The green should be observed along with the surrounding environment for the ground and air shots. A club should feel right and be appropriate for the conditions.